Arkham Horror LCG: Into the Maelstrom


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Sale price$17.99

Description

Throughout your Innsmouth investigations, you have ventured into tide-hollowed caves and dripping tunnels—but these watery caverns are only the antechamber of the Deep Ones’ domain. A hidden city rests beneath the choppy waves of the North Atlantic, slumbering at the bottom of the ocean. If you’re going to protect the world from suffering the same fate as Innsmouth, you’ll need to venture into the heart of the storm. Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever. Combined with the addition of new player cards to upgrade your decks, Into the Maelstrom is a perfect capstone for a cycle of danger and mystery.
•SOMETHING EVIL STIRS IN ARKHAM: Blurring the traditional lines between role-playing and card game experiences, Arkham Horror: The Card Game is a Living Card Game of Lovecraftian mystery, monsters, and madness!
•INVESTIGATE WHAT MADNESS LIES AHEAD: A fully cooperative experience, Arkham Horror: The Card Game has you and your friends become investigators in the quiet New England town of Arkham. As you work together and play through the game’s campaign, you’ll unravel mysteries, learn new skills, obtain useful items, and potentially lose a bit of your sanity.
•INTO THE MAELSTROM: Within this expansion pack, you’ll find the sixth and final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever. We recommend that you have played through previous entries in The Innsmouth Conspiracy before experience Into the Maelstrom.
•NUMBER OF PLAYERS AND AVERAGE PLAYTIME: Arkham Horror: The Card Game is a cooperative, campaign driven card game for 1 to 2 players, or up to 4 with 2 base sets, and takes 60 to 120 minutes to play. Ages 14+

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