•Companies in each industrial sector generate income or losses, and grant abilities to players - in combination with the cards they have in hand - they can use to manipulate the economy of the Orc society.
•For example, as a leader of the Totemology industry you will be able to send a Crisis onto your opponents' companies; or you can use your control of Banks to make your opponents go bankrupt defaulting on their loans...
•To win the game a player needs to be the first to found 10 companies - or sometimes even less if they successfully fulfill some business quests of Greed, Rage, or Dare!
•The game board assembles randomly for each new game, providing great replayability as sectors will have different values and will affect each other differently from game to game.
•2-5 Players | Ages 13+ | 30+ Minutes Playing Time