•STAR WARS FLEET COMBAT: Massive Star Destroyers fly to battle against Rebel corvettes and frigates. Banks of turbolasers unleash torrential volleys of fire against squadrons of X-wings and TIEs. Engineering teams race to route additional power to failing shields. In Star Wars: Armada, you assume the role of fleet admiral, serving with either the Imperial Navy or Rebel Alliance.
•EPIC SHIP BATTLES, ON A MINIATURE SCALE: Star Wars: Armada is a tactical miniatures game of positioning, firepower, and fleet control. You’ll have to plan wisely, banking your capital ships could grant you better positioning for your lasers, but you’ll need to account for ship’s inertia. Larger ships offer more firepower, but are slower and harder to move, while smaller ships, even squadrons of x-wings and TIE fighters, are much more agile.
•READY TO PLAY: Capital ships in Star Wars: Armada are pre-painted. Right out of the box you’ll only need to put the ship on its stand and attach the stand to its base. Movement and measuring tools make the Star Wars: Armada accessible to players of all skill levels. It’s a perfect entry point for Star Wars fans looking to get into capital ship battles and miniature games.
•VENATOR-CLASS STAR DESTROYER: This expansion adds a beautifully detailed Venator-class Star Destroyer miniature to players’ collection. Also includes two ship cards giving players the chance to deploy either a Venator I or Venator II class Star Destroyer to the fight, each with its own capabilities, and adds iconic Jedi Knights like Plo Koon as well as new weapons and systems with 16 upgrade cards.
•NUMBER OF PLAYERS AND AVERAGE PLAYTIME: Star Wars: Armada is a miniatures game for 2 players and takes 120 minutes to play.