•Campaigns in 2300AD range from interstellar exploration and war on the far frontier, building new colonies on hostile worlds, discovering and understanding alien species, and engaging in espionage and crime in the gritty mega-cities of the Core worlds.
•Book 1 Characters & Equipment: Everything you need to create explorers, company agents, military personnel, merchants and other inhabitants of 2300AD. This book also contains a comprehensive equipment guide, personal augmentations, and a selection of robots and drones commonly used in space and on colony worlds.
•Book 2 The Worlds of 2300AD: An exploration of the universe of 2300AD, from the Core worlds to the furthest colonies. You will learn about the aliens and animals that inhabit them, how humanity has adapted to living on their surfaces, and the most hostile of environmental threats to be found beyond the Earth.
•Book 3 Vehicles & Spacecraft: A full guide to operating and fighting in spacecraft and vehicles, from humble dirt bikes to powerful spacegoing frigates. There is also a glimpse at the alien spacecraft that have been encountered thus far by humanity.
•Starchart of Known Space: A massive poster map depicting every star system known to humanity and the routes starships take to each.