Description
Keyside is the latest stand-alone game in the much-acclaimed 'Key' series of games from R&D games. Keyside is a co-design from Richard Breese(Keyflower, Reef Encounters, Keyper) and David Turczi (Anachrony, Nucleum, Voidfall). Keyside takes place on a busy island with 12 harbors and a myriad of quays. You control a team of 18 workers, who will work for you in the farm, harbors, markets, quarry, wheat fields, and woods. You will use your 6 dice to direct boats to your chosen harbors or to follow other players on their turns and set your team of workers to work. Once you've played your 6 dice, you will activate the harbors where your workers are present in order to gain actions and resources. After 3 rounds, you will score points for your workers depending on where they are located, for cottages, houses, and headlands you have built and for skill tiles you have collected! Keyside has a solo mode designed by David Turczi
FEATURES
- Gameplay Structure: Keyside consists of 3 rounds, each comprising a landing and harbor transaction phase
- Landing Phase: The active player places a die and moves the boat into the harbor, allowing other players to follow and gain presence in that harbor
- Harbor Transaction Phase: A harbor with an active player's worker is processed. Each represented player gains benefits like resources, animals, or building options
- Scoring: Players earn points only for criteria present in harbors with their workers. More workers mean more points
- Gameplay Features: Keyside combines dice manipulation, worker placement, action sequence, and set collection for a fresh, engaging strategy game
