Dice
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D4: A four-sided die that is often used to determine small amounts of damage or to randomize small decisions.
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D6: A six-sided die that is the most common type of die used in RPG games. It is often used to determine the success or failure of various actions.
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D8: An eight-sided die that is often used to determine the damage done by weapons or spells.
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D10: A ten-sided die that is often used to determine the damage done by powerful attacks or to randomize larger decisions.
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D12: A twelve-sided die that is often used to determine the damage done by powerful attacks or to randomize larger decisions.
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D20: A twenty-sided die that is the most important die in many RPG games. It is often used to determine the success or failure of critical actions or to determine the outcome of combat.
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Percentile dice: A pair of ten-sided dice that are used together to determine a percentage value. They are often used for randomizing events or determining the likelihood of certain outcomes.
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