Description
Dim Carcosa is the sixth and final Mythos Pack in the path to Carcosa cycle for Arkham Horror: The Card Game. Your investigation into the mysterious play the King in yellow has LED you across the globe and brought you to the edge of madness. Now, in the final act of the path to Carcosa you travel beyond the cosmos to a world a place beyond All imagining. Before you lies a warped, alien city. Its twisting streets and aberrant architecture have no semblance of order or structure. In the distance, a murky lake reflects the glare of two suns. This is Carcosa – the realm of madness in the stars, where Hastur reigns supreme. All shall be revealed when you travel to dim Carcosa, meaning that the locations in this scenario have no unrevealed side. Instead, their reverse sides bear story cards to push your plotlines forward to their final curtain. In this lost realm, insanity is inevitable. But even with your mind fractured and broken, your investigation does not end here. In dim Carcosa, you are not defeated when you have horror equal to or greater than your sanity. Instead, you journey on, facing impossible odds in the hopes to return home alive. This is not a standalone product. It requires the Arkham Horror: The Card Game care set and the path to Carcosa deluxe expansion to play.
•THIS IS A MYTHOS PACK FOR THE ARKHAM HORROR CARD GAME: This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Path to Carcosa Deluxe Expansion to play.
•A LIVING CARD GAME OF ELDRITCH MYSTERY: Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between roleplaying and card game experiences, Arkham Horror: The Card Game is the Living Card Game of Lovecraftian mystery, monsters and madness!
•COOPERATIVE GAME: You and your friends become investigators within the quiet New England town of Arkham, Massachusetts. No matter what compels you or haunts you, you'll find both your strengths and weaknesses reflected in your custom deck of cards. These cards will be your resources as you work with your friends to unravel the world's most terrifying mysteries.
•DIM CARCOSA: The locations in this scenario have no unrevealed side. Instead, their reverse sides bear story cards to push your plotlines forward. Insanity is inevitable, but in Dim Carcosa, you are not defeated when you have horror equal to or greater than your sanity. Instead, you journey on, facing impossible odds in the hopes to return home alive.
•NUMBER OF PLAYERS AND AVERAGE PLAYTIME: Arkham Horror: The Card Game is a cooperative, campaign driven card game for 1 to 4 players, and takes 60 to 120 minutes to play.
•THIS IS A MYTHOS PACK FOR THE ARKHAM HORROR CARD GAME: This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Path to Carcosa Deluxe Expansion to play.
•A LIVING CARD GAME OF ELDRITCH MYSTERY: Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between roleplaying and card game experiences, Arkham Horror: The Card Game is the Living Card Game of Lovecraftian mystery, monsters and madness!
•COOPERATIVE GAME: You and your friends become investigators within the quiet New England town of Arkham, Massachusetts. No matter what compels you or haunts you, you'll find both your strengths and weaknesses reflected in your custom deck of cards. These cards will be your resources as you work with your friends to unravel the world's most terrifying mysteries.
•DIM CARCOSA: The locations in this scenario have no unrevealed side. Instead, their reverse sides bear story cards to push your plotlines forward. Insanity is inevitable, but in Dim Carcosa, you are not defeated when you have horror equal to or greater than your sanity. Instead, you journey on, facing impossible odds in the hopes to return home alive.
•NUMBER OF PLAYERS AND AVERAGE PLAYTIME: Arkham Horror: The Card Game is a cooperative, campaign driven card game for 1 to 4 players, and takes 60 to 120 minutes to play.